Torn API Client
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    Type Alias PersonalStatsAttackingExtended

    type PersonalStatsAttackingExtended = {
        attacking: {
            ammunition: {
                hollow_point: number;
                incendiary: number;
                piercing: number;
                special: number;
                total: number;
                tracer: number;
            };
            attacks: {
                assist: number;
                lost: number;
                stalemate: number;
                stealth: number;
                won: number;
            };
            damage: { best: number; total: number };
            defends: { lost: number; stalemate: number; total: number; won: number };
            elo: number;
            escapes: { foes: number; player: number };
            faction: {
                raid_hits: number;
                ranked_war_hits: number;
                respect: number;
                retaliations: number;
                territory: { wall_clears: number; wall_joins: number; wall_time: number };
            };
            highest_level_beaten: number;
            hits: {
                critical: number;
                miss: number;
                one_hit_kills: number;
                success: number;
            };
            killstreak: { best: number; current: number };
            networth: {
                items_looted: number;
                largest_mug: number;
                money_mugged: number;
            };
            unarmored_wins: number;
        };
    }
    Index

    Properties

    Properties

    attacking: {
        ammunition: {
            hollow_point: number;
            incendiary: number;
            piercing: number;
            special: number;
            total: number;
            tracer: number;
        };
        attacks: {
            assist: number;
            lost: number;
            stalemate: number;
            stealth: number;
            won: number;
        };
        damage: { best: number; total: number };
        defends: { lost: number; stalemate: number; total: number; won: number };
        elo: number;
        escapes: { foes: number; player: number };
        faction: {
            raid_hits: number;
            ranked_war_hits: number;
            respect: number;
            retaliations: number;
            territory: { wall_clears: number; wall_joins: number; wall_time: number };
        };
        highest_level_beaten: number;
        hits: {
            critical: number;
            miss: number;
            one_hit_kills: number;
            success: number;
        };
        killstreak: { best: number; current: number };
        networth: {
            items_looted: number;
            largest_mug: number;
            money_mugged: number;
        };
        unarmored_wins: number;
    }